Decisive Strike?
Decisive Strike was a healthy perk for the game, the only issue with it was the end game scenarios, deactivating in end game is perfect. but please revert the stun duration to 5 seconds, no one was complaining about it, 3 seconds is so short to make it anywhere not to mention some killers have range attacks. off the record was never the solution against tunneling. most killers know how to make OTR useless by hitting survivors off hook and catch up to them in less than 3 seconds because 99% of killers are running STBFL
Comments
I was complaining about it. Its just another trade perk which will be abused to safe survivors who are dead on hook.
abused how? don't try to tunnel one survivor out of the game immediately and you won't have any problems with it. the only problem it used to have was end game as killers don't have other choices.
I also think DS should be 5 seconds
with Killers buffed in certain situations it does make sense
I think 4 seconds might be a good compromise. 5 seconds is a little strong for regular killers and 3 seconds is not enough to slow down high mobility or ranged killers like Blight, Nurse, Spirit, Huntress, and Artist. Even against regular killers 3 seconds can be not enough since most of it is eaten by the drop animation.
Basically DS is too weak against higher tier killers and buffed would be too much for everyone else.
nope, 5 seconds is the good balance. perks should be balanced towards the high tier killers not the low tiers. 5 seconds not gonna hurt a low tier killer like Clown because they can simply throw a bottle before picking you up to slow you down after the stun.
DS is not meant to be a get out of jail free card, some Killers can counter is. Use other perks instead then.
We dont want everyone to use DS again.
If you balance perks for high tiers, then the lower tiers just get screwed considerably more, period.
Just use DS and Off the Record. Not only you waste killer's time but you also have another health state for free. If you pair all of that with Dead hard you can become a tank. You get hit with off the record, you try to force DS and then you also use Dead Hard since you're not in Deep Wounds anymore.
Clown bottles don't work. You get i-frames for a few seconds after using DS, otherwise you would see trappers placing traps next to people all the time before picking up. There are also other low tier killers besides Clown, who can't slow survivors down or catch up to them.
If you really want the entire game to be balanced around high tier killers, then be prepared to not complain when you only see Nurses in your games.
DS is needed though because tunneling is a common playstyle. It’s never a get out of free jail card other than it being used during EGC.
I don't think everyone will use it again now that OtR and basekit BT exists, as well as it not existing in endgame anymore. It could be strong WITH OtR, but if the killer just goes for the unhooker then it's probably fine since they can't touch a gen for 60 seconds.
I agree 3 seconds seems to short, it's not that hard for me as a killer to catch back up to a survivor who escapes via Decisive Strike. I could see it maybe going to 4 seconds to split the difference between where it is now and the 5 seconds that the devs think was too long.
OTR is useless if you get hit off the hook, which is fair because endurance should not stack. killers got 2 stacks of STBFL basekit and combine it with the perk itself "STBFL" you will literally not gonna make it anywhere. DS was a good perk against tunneling due to the stun and it can't be countered. perks like that should never be changed because it's healthy for the game. it's not fun for anybody, not the person who getting tunneled, not for the killer themselves to chase one survivor the whole game and get a 1K at the end, and not fun for the other 3 survivors to do gens and escape.
i play both sides btw and for the killer side: Dead lock & No way out i hope they never change too because they are healthy for the game, dead lock stops gen rushing and no way out encourages you to get stacks and have a huge value from it end game.
Yeah bring it back to 5 seconds especially now that it doesn't work in end game