Should BHVR Lower RPD back to the standard appearence rate faster than usual

No one likes RPD.

No one wants to play on it more than 2 times to see the new rework, then they conclude that it is still bad and never want to play it again.

Comments

  • Nah, I need to open up the exit gate and escape 20 times so I can get that achievement done. 3 down, 17 to go. Woo woo.

    Then BHVR can disable it completely and save us from ever playing on RPD again. I'd be cool with that.

  • Yes, and they should completely remove the map. Say it with me boys;

    F. U. C. K. R. P. D.

  • For the love of God! Please turn off the increased rate on this atrocious map!!! I can only play so many map offerings to avoid it!

  • Until I do that stupid achievement, no. Also RPD is very rare to me (mostly come with offerings). I got coldwind farm 5 times in a row. In 50 games RPD was 5 times (including offerings)

  • I like the map because the Resident evil pack is what brought me to DBD but playing on an already confusing map 7 or 8 times in a row is frustrating.

  • they just need to lower the chance to 0.04%

  • I think they should leave it up so that players can get a better understanding for how that place actually connects together.

    Saying that, I think there are now too many dead-ends on the map because of new holes in the wall. It feels like I will randomly walk into one of those window-beside-door, or door-beside-door, corners in Lery's. The difference being, there's just enough space on RPD to make me think I won't be cut-off, until the killer appears in front of me and I go down.

    The map is super-confusing, and now it feels like swiss cheese. Never have I wanted a minimap more.