Developers, You Didn't Address Thana's Problem

So you reworked Thanatophobia to where it now provides an up to 2% penalty to repairing and cleansing times for Survivors, with an additional 12% penalty when all four Survivors are injured, hooked or dying.

This means that Thanatophobia afflicts a total 20% penalty to Survivors that are all injured, hooked or dying.

The change makes it even more useless on Killers that don't normally benefit from it but still makes it powerful on the same exact Killers that do benefit from it.

Developers, I don't think you understand the core issue with Thanatophobia in the first place. This change will not change a thing that you will be seeing going forward with matches against characters that benefit from the Perk's effects in full--namely, Legion and Plague.

The reason that Thanatophobia is strong on a minority of Killers is because of their ability to quickly injure all Survivors and inflict either Mangled or Broken to them.

  • In the case of The Legion, he can afflict either the Mangled status effect with Defaced Smiley Pin or the Broken status effect with Legion Pin.
  • In the case of The Plague, she can afflict the Broken status effect natively with Vile Purge.

This does not address the inherent problem with Thanatophobia--the fact certain Killers are able to get 4 Survivors fully injured and retain their injuries in the first place.

Please do not rework Thanatophobia the next patch; you are just going to make it an even more exclusive Perk that even less of a minority of Killers are going to greatly benefit from while making it completely and utterly useless on the majority of Killers.

You need to find a different workaround instead of what you currently have. The Perk needs to be changed to benefit ALL Killers but not be as effective on a small minority of Killers, not changed to be ineffective to MOST Killers but be as effective on a small minority of Killers.

So please do NOT push out the rework. You're just going to make things worse.

Comments

  • Thanatophobia now grants an additional 10 percent permanent bonus if 3 survivors were in deep wound or infected this game. Can I be a dev, now?

  • @Clockwork_Enigma said:

    So you reworked Thanatophobia to where it now provides an up to 2% penalty to repairing and cleansing times for Survivors, with an additional 12% penalty when all four Survivors are injured, hooked or dying.

    This means that Thanatophobia afflicts a total 20% penalty to Survivors that are all injured, hooked or dying.

    The change makes it even more useless on Killers that don't normally benefit from it but still makes it powerful on the same exact Killers that do benefit from it.

    Developers, I don't think you understand the core issue with Thanatophobia in the first place. This change will not change a thing that you will be seeing going forward with matches against characters that benefit from the Perk's effects in full--namely, Legion and Plague.

    The reason that Thanatophobia is strong on a minority of Killers is because of their ability to quickly injure all Survivors and inflict either Mangled or Broken to them.

    • In the case of The Legion, he can afflict either the Mangled status effect with Defaced Smiley Pin or the Broken status effect with Legion Pin.
    • In the case of The Plague, she can afflict the Broken status effect natively with Vile Purge.

    This does not address the inherent problem with Thanatophobia--the fact certain Killers are able to get 4 Survivors fully injured and retain their injuries in the first place.

    Please do not rework Thanatophobia the next patch; you are just going to make it an even more exclusive Perk that even less of a minority of Killers are going to greatly benefit from while making it completely and utterly useless on the majority of Killers.

    You need to find a different workaround instead of what you currently have. The Perk needs to be changed to benefit ALL Killers but not be as effective on a small minority of Killers, not changed to be ineffective to MOST Killers but be as effective on a small minority of Killers.

    So please do NOT push out the rework. You're just going to make things worse.

    they fixed problem by making the perk never trigger. only 1 person needs cleanse and entire effect might as well not exist for plague and you can spread out against legion such that he can't get his 4 hits so the perk once again has insignificant effect.

    The other killers might as well forget the perk even exists.