this update was not what was promised

I'm just going name every issue i can think of off the top of my head that was added with this update or not fixed


Camping/Tunneling 5sec BT not enough

10+ min killer que for mid to high MMR

DS,DH, iron will and selfcare are worthless now

bloodwebs nerfed you can never get rare add ons now if you need/want them

Solo que survivor is unplayable

Disconnects run rampant

Cheating/Hackers everywhere

Killer was overbuffed thanatophobia did not need a buff

Bad map layouts

No nerfs for nurse, blight, and spirit



if you can think of anymore let me know and i will add them

Comments

  • @evancalgary said:

    https://forum.deadbydaylight.com/en/discussion/comment/3088827#Comment_3088827

    i exclusively play killer if friends are not on and mainly play nurse just so you know

    Yes, Nurse is powerful, the best killer in the game but that's exactly what she was supposed to be with behaviour giving her a game breaking power. She herself doesn't need a nerf but what needs a nerf is her add-ons, namely the range ones, if used together they increase her blink speed by half so from 13.33 m/s to 19.995 m/s this affects short blinks as well which makes them so much more harder to actually try and juke.

    Same goes for Blight and Spirit who have their own add-ons that need changing.

  • Game is much better balanced now, only solo survivors needs more information. Other than that this patch was very needed. Players always freak out after nerfs to favourite perks and stuff, and then after playing a few days or weeks realizes it was not that bad. Just give it time.

  • @roundpitt said:

    https://forum.deadbydaylight.com/en/discussion/comment/3084209#Comment_3084209

    In my experience, when playing as the Spirit, when I'm being lopped and I start phasing; survivors who leave the loop are more likely to avoid me than survivors who stand in the loop or at the pallet. A survivor who stays in the loop or worse at the pallet is almost guaranteed to take the hit.

    I still leave scratch marks when leaving the loop. The Spirit usually just figures it out beacuse they don’t hear breathing and then goes to a location where she can. Then I get downed.

  • @evancalgary said:

    I'm just going name every issue i can think of off the top of my head that was added with this update or not fixed

    Camping/Tunneling 5sec BT not enough

    10+ min killer que for mid to high MMR

    DS,DH, iron will and selfcare are worthless now

    bloodwebs nerfed you can never get rare add ons now if you need/want them

    Solo que survivor is unplayable

    Disconnects run rampant

    Cheating/Hackers everywhere

    Killer was overbuffed thanatophobia did not need a buff

    Bad map layouts

    No nerfs for nurse, blight, and spirit

    if you can think of anymore let me know and i will add them

    Grind was supposed to be reduced - it wasn't. It is way worse now. Especially for new players.

  • @ZVom said:

    https://forum.deadbydaylight.com/en/discussion/336576/this-update-was-not-what-was-promised

    Grind was supposed to be reduced - it wasn't. It is way worse now. Especially for new players.

    yep lol what a joke

  • @DBD78 said:

    Game is much better balanced now, only solo survivors needs more information. Other than that this patch was very needed. Players always freak out after nerfs to favourite perks and stuff, and then after playing a few days or weeks realizes it was not that bad. Just give it time.

    i cant tell if this is a joke or not

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