Finally burn these loops into the ground BHVR
It´s just terrible. You can loop forever.....
It´s just terrible. You can loop forever.....
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You know MS-Paint allows you to make boxes.
i think you dont understand what i mean
I mean, I don't understand what these pictures are, to be honest LOL.
Kidding aside, these aren't infinite loops...
He's talking about three tiles all spawning close together
Allowing survivors to daisy chain them together without using the pallets until they really need to
Oh that makes sense. This is clearly Father Campell's Chapel.
If that what it means, then it isn't the loops that are the problem, it's tile-chaining. There needs to be some logic implemented to stop this kinda bs from happening.
technically not an infinite.
imo structures should be able to spawn together, just not like they do on cowshed for example (shack into long wall in long wall jungle gymn into long wall into cowshed into TL into corner loop into long wall into cow tree into shack)
also survivors need strong loops. should they have a lot of them? no. should they have some? yes.
loops are their only counter to any killer (unless nurse) so you shouldnt just outright take them away because "this takes forever". Maybe just leave them? maybe ignore that side of the map? bait out 1 pallet, break it then pressure gens? run perks that help you in chase like bamboozle.
some connected loops are strong but that is fine.
it only becomes problematic if:
exacly
The main cause of stuff like this is having windows on tiles facing into the map
For example, if you have the shack window facing into the map and then you have a jungle gym also with a window facing inwards, you can vault shack window and by the time killer catches up (no matter if they vault or go around) you can vault the jungle gym window and rinse/repeat