Everyone talks bad about Sadako, but can we talk about how underwhelming Yoichi's perks are as well?
I have been playing him a lot as of late after getting intrigued by his lore, and I must say - His perks are not bad but they get laughably outclassed by virtually every other similar option.
- Parental guidance is just a worse lucky break, you must force a stun on the killer which most of the time is not the optimal play. It only pairs well alongside Head On, Smash hit and if you want to meme, blast mine (I found out they synergize lmao). It does not really work out with DS because the killer will still hear your footsteps.
- Emphatic connection is an interesting concept, but mean teammates most often than not use it to sandbag. Plus 10% healing bonus? Thats like 1.6 seconds you brush off of a heal, compare it with things like CoH, Desperate measures and the upcoming Botany Knowledge. You are better off using aftercare alongside another healing perk if we are being real. It is kind of okay with autodidact tho.
- Dark Theory is meme tier. Which is a shame because it has one of my favorite perk icons in the game. I get they can't mess with movement speeds that much because it has the potential to break the game, but 2% is just laughably weak. It may help you give you the edge at some very tight loops in some very specific scenarios, but it's really just a wasted perk slot given how useful the other boons are, even exponential which is not particularly good can easily turn the game around. Just run shadow step.
It would have been a good idea to look at them this patch.
Comments
I agree not a lot of creativity went Into his perks just more of what we already have
If they didn't nerf parental guidance :( I would use it so much more
This is a pretty great breakdown of the issues with these perks. I hope the right eyes see this and decide to do something about the perks.
please elaborate, I'd love to hear
I'm still annoyed that they felt the need to nerf parental guidance because they felt it was "too good" despite nobody complaining about the perk. Just put it back to 10 seconds. With the iron will nerf people will be looking for alternatives to hiding grunts of pain.
Dark theory just needs to be reworked to do something completely different. Not sure why they thought haste was a good idea for a boon anyway.
Empathetic Connection...I mean it does what it's supposed to. I kinda wish they buffed the healing speed to at least 20% and have it so that the teammate also heals you faster. Would save me from having to run leader with it.
No not really, I enjoy roasting sadako, and yoichi seems like a cool dude, so I'd preffer to dunk on sadako.
I agree with most things here except the whole anti-loop argument. Dredge's anti loop, while not the best, is pretty consistent. The only times I got anti-loop value out of Sadako's TVs was because the survivor I was chasing made an absolutely egregious mistake. Besides, you don't really want to be using your power during chase unless you want to build condemned on that specific survivor or have a chase oriented build with bloody fingernails, otherwise you will be eating a fat 100 second cooldown.
And no one uses him because they don't want to have that huge yellow kill me now target on their backs
That whole chapter is a flop
I tried pairing Empathic Connection with Autodidact.
I thought I would get more tokens if other survivors came to me for heals, or came to me for quick heals when I got to 5 tokens and/or we were stuck in a 3-gen and the killer was not committing to chases.
Instead, I ended up with fewer tokens on average because the 10% healing bonus meant I had less time to get skill checks.
I suggested making Empathy heal 10% slower to get more time for Autodidact skill checks (and it makes sense thematically that you take your time healing someone who you know is in pain), but the idea was laughed at.
I have tried it with Autodidact too. The time increase is like one second so I still was able to get some use out of it
Just curious what was your other perks when using the two?
Autodidact, Empathy, Empathic Connection, Renewal
I swapped out Empathy for Bite the Bullet at one point, but it felt like no one was coming to me for heals and I didn't have Empathy to find them. Plus, Empathy gave me good intel on the killer's whereabouts.
I ended up using Autodidact, Empathy, Bite the Bullet, Renewal in the end.
(Renewal is great with Autodidact. The biggest hurdle, in regards to heal time, is when others have to heal you without Autodidact. Renewal means you can continue to heal others after being unhooked because you'll be healthy again soon. Plus, Renewal gets a big chunk of charge from high-token Autodidact skill checks. I'm hoping the new Lucky Break will get the same benefit...)
Right now, I use Empathic Connection with Resurgence, Solidarity, and We'll Make It.
@dspaceman20
That's interesting. I have used Autodidact with Renewal but I haven't made it work too often
It's just perks.