Making A 'Shapeshift' Killer Work Against SWF - An Odd Idea...
So a lot of people seem to like the idea of a killer that can disguise itself to ambush survivors, but BHVR discarded this idea - the primary reason being that this would be useless against SWF.
But...what about a 'mimic' killer - able to disguise itself as a chest, a generator or part of the scenery?
It would likely be difficult to design, but the image of a group of survivors sitting down to work on a gen that proceeds to get up and attempt to eat them is just too entertaining not to do...
Thoughts?

Comments
Nope I mean people would be able to distinguish by weird stuff in a weird position.
I would like something like the thing in the game but impossible.
Actually a killer that can look like a survivor is already a decent ability simply because it implies they are Undetectable the entire time they are in that form. Even against swfs Undetectability is still a good effect. Looking like a survivor while you’re Undetectable is really just a bonus.
Think abbout Dredge for a second, if you are in a locker for 8 seconds it starts smoking and you know he is there.
Devs will probably give you 8 seconds disguised as a chest then bam, you are glowing red and survs can see you
Maybe great idea would be mimic few interactible objects, replace by yourself 1 gen, 1 chest, 2 lockers and 2 windows. When survivor interacts with mimic, he in the manner of Hag takes control of that mimic and do nasty stuff to survivor.
UPD: what if you also could consume half-repaired gen, then real gen move to new position but mimic simulates the undone gen, waiting for unaware survivor. That chaos would add a lot of fun to stale gameplay.
While that's true, there'd also need to be a way to make the Killer play different from other stealth Killers because just Undetectable and a Survivor imposter model is not enough to make that distinction.
I agree it couldn’t be the killer’s only ability, just part of the kit.