The shack should have the breakable wall on more maps

The shack is on basically every map except indoor ones, and it's braindead-easy to run for how much time it wastes.

It's basically impossible to mindgame if the survivor doesn't make a mistake, and banking on the fact that they will is a good way to hand them an extra 10 seconds at the loop.

Rather than nerf an excessively strong loop that appears on pretty much every map, the devs seem to be going the other direction and adding more gaps and blatant windows so that the survivors can see your every move, because we really wouldn't want them to have to think at all.

The breakable wall from Dead Dog Saloon should be present on more maps. It shouldn't be the default decision of every survivor to just go "I run to shack, I win chase."

Comments

  • I concur. Id also like to add that at the very least, WOOD vaults should become breakable over time if a survivor keeps vaulting it. Once it gets blocked by the entity, it should become breakable. This would make survivors move around instead of abusing the same T wall jungle gym for 20 minutes.