Daily DBD Question :)
As we all know, some perks have cool-down to keep them balanced and not too strong. But there are some perks that are debatable if they should have a cool-down, and some perks have a too long cool-down.
If these perks had their cool-down removed or reduced, would that make them too strong or oppressive?
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Survivor Perks:
- Any Means Necessary (Removed cool-down)
- Dance With Me (Reduced to 25 seconds, was 40)
- Premonition (Reduced to 5 seconds, was 30)
- Red Herring (Reduced to 20 seconds, was 40)
- Saboteur (Reduced to 30, was 60)
Killer Perks:
- Darkness Revealed (Reduced to 20 seconds, was 30)
- Dragon's Grip (Removed Cool-Down)
- Hysteria (Reduced to 20 seconds, was 30)
- Surge (Removed Cool-Down)
- Oppression (Reduced to 40 seconds, was 80)
- Territorial Imperative (Removed Cool-Down)
- Train of Torment (Removed Cool-Down)
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Yes or No? :)
Comments
Where is Thrilling Tremors? I am sad and leaving.
Dragon's Grip and Any Means Necessary can be issue without cooldown, rest is alright.
Literally forgot that perk existed xd
Any Means Necessary seems busted without a cooldown.
Drop Shack pallet, get a stun, pick it up before the Killer can get to you, repeat until Killer DC's.
Fair point. But don't you have to do a Dumb Tech for that to work? And if you don't have Lithe and if the killer isn't, well, un-smart. Wouldn't that be really difficult to pull off?