RCPD map should be removed or nerf boon exponential
Let me started by saying this post is about the exploit that a survivors can use to never be hooked and making sure the game is miserable to the side of killer. Players that use this exploit should be punished as it's not fun for the side of killer. Behavior please do something about this. I had 4 games in role with survivors using the exploit, it's shameful that the dev aren't doing anything about this.
We don't need more bandaid fixes that won't do anything. I personally love how looks but this exploit ruins the map for me.
Comments
RCPD map needs changes for sure, but exponential is fine as is.
Exploit? Are you talking about equipping Boiled Over, Flip-Flop, and Unbreakable and then sitting at the top of the Library? Seems the survivors you faced used Boon Exponential in place of unbreakable.
RPD's just really weirdly designed in a way that exacerbates certain aspects of the game and renders some parts of normal gameplay either useless or overpowered. It's not made for DBD and it shows. Boons are nuts there because one boon will cover a huge amount of the map, and affected areas can be 30s travel time from where the boon is placed (assuming you know exactly where it is), making snuffing even more deleterious than usual despite the boon absolutely wrecking your game. Shadow Step is a nightmare on this map; with Exponential, the only killer who genuinely can't do anything about it is Twins.
Meanwhile, killers like Huntress and Billy are stuck without a power for the most part. And Trapper is a god... assuming he can survive the process of gathering all his traps, which is ten times worse than usual.
Exponential isn't the problem, it's RPD itself. Nerfing a niche and situational perk for one specific map should not be the way but instead, change RPD itself. The library room is still broken and the reason the hooks got scrapped from spawning up there was because the hallways on the third floor could be bodyblocked, meaning the killer could stand in the tight corridor, and survivors couldn't get past them to go save their teammate.
There's nothing wrong with RPD. You just have to play different on than map than you do every other map. It's getting aggravating that everyone wants new maps, but unless it is the same old nonsense with the same old tiles with the same old loops, people cry foul.
We got new map textures and layouts with RPD, New Haddonfield, etc and people cry it isn't the same. We have 20 maps using basically the same configuration. We FINALLY have alternatives and people cry about it. If you want the same old junk just run an Autohaven offering.
RPD needs to stay for my scratched mirror experience.
exponenttial need buff