Key related Tome challenges?
So there are some old tome challenges that are EXTREMELY more difficult than they used to be, is there anything that can be done? LIke open the hatch with a key 2 times. Which now with how the hatch doesn't even show now until you are the last survivor AND the killer would have to close it before you can open it with a key, these challenges are so difficult to do, and there is one keeping me from getting to two of the last challenges I need for Jane's "All the World's a Stage" story.
I think the changes to the hatch is great, but now something needs to be done about those old challenges because they are supposed to be simple challenges, yet they are now harder than any Master Challenge.
Comments
Yah.
The only thing I can recommend is Left Behind and playing like a hiding idiot.
Yeah. The hatch nerf was needed but those key challenges are kinda stupid now.
Clairvoyance is hyper strong for end game, just cleanse a totem and when you get to end-game, put your key down, use the perk, then pick it back up.
It's Left behind on steroids.
They should no longer put hatch challenges for survivor/killer in the tomes as well as rework the previous tomes that involved the hatch. Unless you're in a 4swf there is too many random variables you have 0 control over to complete those challenges.
This, or a hatch offering with Plunderer’s and hope you get a key and the killer goes to patrol the gates after closing the hatch.