Noise notifications are broken and stanky and fix it
First, i really really dont like how you lot have changed how the noise notifications work depending on how close you are to them, the fact that i cant tell that a survivor hopped a vault 10 feet away because im supposed to just hear or know what happens regardless of the fact that there are other noises happening and im using a low quality speaker system so it isnt exactly obvious anyway, its super lame and i dont like it and put it back please\
On another point, however, say im playing the Huntress, and I have Tinkerer, the fact that im staring down at a generator as im walking to it with a wound up axe and i physically cant see whats directly in front of me because the loud noise indicator is in my way is SUPER lame, its happened super often where ive just been locked to staring at where the gen would be if there wasnt a blotch in the center of my screen and then by the time i get there the gen is done(anOTHER NOTIFICATION UGH) and ive done nothing to stop it with my theoretically infinite range potential.
A middle ground i hope you like, is that noise notifications happen on-screen always, the red arrows only happen when youre far away though i like that the way that it is, and if you put the notification on the center of your screen so youre looking (approximately) directly at it, it will shrink over the course of exactly one second, that way if youre looking at something, not expecting to recieve a notification and you do, youre given enough time to glance away and strafe and get a good idea of where it is, and then if you want it out of your face, you can stare at it and make it go away and grant visual clarity.
i just really wanna axe people with tinkerer on and its really hard and also the lack of noise notifications for survivors vaulting around me stinks and put it back
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