MMR testing bad as survivor

ok i hate the MMR but i just played a game where all 3 of my teammates got downed within the first 80 sec there is no point in playing like i wanna help out with the testing but... can we atleast have increased bloodpoints? because half my matches rn are with survivors that has 100 hours like my play time is lall of my teams times 5... i've never had this unbalanced matches ever and its once again just a pain to play most of the matches i loop the whole game or do 3 gens and at the end i get 19k bp becasue i do gens fast and loop long nothing else :p


EDIT* I played with a 4 man SWF today was really fun much harder killers but the survivors i got queued with were like 10 hours had one with balanced landing tier 1 only as a perk and other stuff... but finding killers it does fairly decent

Tagged: BHVR

Comments

  • There are login rewards happening around this period currently and Daily Rituals have also increased in BP.

  • @Mandy said:

    There are login rewards happening around this period currently and Daily Rituals have also increased in BP.

    I played survivor game today and i got 600 exp (10 minutes ago). I thought it was 1000

  • @Mandy said:

    There are login rewards happening around this period currently and Daily Rituals have also increased in BP.

    yea but thats once a day thats 2 matches normally

  • One of my favorites today was playing against a Wraith on the Game. I had Bond and watched a Jill bring a key and proceed to sit in the lower level doing absolutely nothing, waiting for everyone to do so hatch could spawn.

    Edit: Spelling

  • @Viciusaurus said:

    One of my favorites today was playing against a Wraith on the Game. I had Bond and watched a Jill bring a key and proceed to sit in the lower level doing absolutely nothing, waiting for everyone to do so hatch could spawn.

    Edit: Spelling

    I love Bond. It shows me if the heartbeat i hear is belonging to a chased survivor, it helps me finding gens for coop and it also shows me useless teammates that hide behind a rock or a corner, when the killer is at the other end of the map.