Things still in the pipeline?

The upcoming midchapter is sounding pretty good! 🙂 Buffs to Ghost Face and Legion, Haddonfield getting an extreme makeover, and Hemorrhage getting a solid sounding buff.

There are some other things not mentioned that I think (maybe?) are in the pipeline? If so it would be interesting to hear a status update maybe if there is one.

  • New HUD icons for survivors to help solo survivors track what others are doing. (It was mentioned in January)
  • I wasn’t expecting a Sadako update quite this soon, her first balance pass will probably be at least three months from now
  • Back in December I think it was DesignDad asked for feedback on the forums about removing or replacing opponent grades on the endgame scoring screen since they cause a lot of confusion where people think they’re used for matchmaking. The replies seemed to think it was a good idea but I haven’t heard anything since, is that actually still something in the works?
  • The devs mentioned looking into Dead Hard, I’m assuming that’s something still under review and testing so maybe next update instead. 🤷‍♂️
  • They also mentioned looking at methods to mitigate face camping but didn’t go into details. Hard to tell if that is still in development or got tabled or scrapped. (They said they’ve tried things in this regard before and run into issues so it’s a tough nut to crack.)
  • Lastly they mentioned working on some big change to reduce bloodweb grind. I’m assuming whatever they’re doing is large enough we wouldn’t see anything for at least another few months, but who knows? 🤷‍♂️

Comments

  • They said they are thinking about the idea of the HUD icons updates - i guess this still takes a looonng time, if it ever comes.

    Grades are still like 80% ranks - and of course cause confusion. Because nobody understands that "a secret number" is used and not what you see.

    Dead Hard is still monitored - i don´t expect any changes soon.

    Face camping will stay - i think they are only trying to make new perks to incentivise other gameplay.

    And yes, the major grind change that they can´t talk about. Hot air. But i hope something gets done there.

  • @[Deleted User] said:

    In The 5th anniversary stream they also said there is going to be a mori and key rework. And also incentives to play roles that are in demand for matchmaking.

    Keys got reworked. Moris kind of. Sadako has a build in Mori now - like Pyramid Head. Maybe new killers will all get something like that.

  • Were they not going to look at (or plan on doing something about) the huge difference in experience of solo queue .v. SWF ?

  • @Marc_123 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2872213#Comment_2872213

    Keys got reworked. Moris kind of. Sadako has a build in Mori now - like Pyramid Head. Maybe new killers will all get something like that.

    To clarify, the key and mori rework you're talking about (i.e. hatch only appears when one survivor is alive and red and green moris require two hooks) was prior to the reworks they said they were working on in the 5th anniversary dev chat. In the 5th anniversary they said that they were looking at making moris an innate base kit things for killers, so you'd always be able to mori a survivor if you met certain conditions and it wouldn't require bringing an offering. They also talked about something else with keys too.

  • @TheGrimQueefer said:

    Were they not going to look at (or plan on doing something about) the huge difference in experience of solo queue .v. SWF ?

    Yeah that was this

    • New HUD icons for survivors to help solo survivors track what others are doing. (It was mentioned in January)

    Specifically they were talking about how you could see a generator icon next to a survivor on the HUD if they were working on a gen for instance, or an icon of them running if they were in a chase or whatever else. The idea being that solo queue survivors would be able to tell at a glance what other survivors were up to, something players on comms get naturally.

  • @dugman said:

    https://forum.deadbydaylight.com/en/discussion/comment/2872310#Comment_2872310

    Yeah that was this

    • New HUD icons for survivors to help solo survivors track what others are doing. (It was mentioned in January)

    Specifically they were talking about how you could see a generator icon next to a survivor on the HUD if they were working on a gen for instance, or an icon of them running if they were in a chase or whatever else. The idea being that solo queue survivors would be able to tell at a glance what other survivors were up to, something players on comms get naturally.

    Thanks for confirming that.

    I wish they'd do more, it is such a terrible experience going solo.