Dead Hard rework but Mettle Of Man prerequisites

So you know the age old question of Iframes vs Distance? Why not remove Iframes but add a special reward if you take protection hits? I propose that you can dash forward at any health state and you can still be hit. All it is for is distance and nothing more. The fun begins when you take three protection hits because during the next dash, you gain the endurance status effect. Regardless of whether you take the hit during the dash or not, the endurance bonus is then deactivated. Exhaustion is still the same. How's that?

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