Would a pickup cooldown be a fair counter to camping/tunneling?
Just like a 30 second cooldown on picking up the same survivor, you can still slug them and even camp their body but it just gives a delay if you just hooked them.
Just like a 30 second cooldown on picking up the same survivor, you can still slug them and even camp their body but it just gives a delay if you just hooked them.
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idk part of me encourages camping since survivors deserve to die, but another part of me thinks it's an unfair tactic since their team mate wont save them or heal them. Idk what the devs need to do for incentives for going after other survivors (bloodlust after hook or maybe extra points on hitting another survivor?) especially when they tend to just come to you when you hook one.