Skill Checks Are Very Simple
Is not this problem for anyone? I think survivors does not need to show any effor to fix generator and this makes survivor gameplay pretty so easy.
Even perks like Overcharge, Huntress Lullaby, Oppression are not makes them hard.
I don't wanna make they vs us but killer gameplay is harder than survivor gameplay. Patrol generators, chase survivors, hook them, respect second chance perks etc. So for me survivor gameplay should be harder, at least it should not be M1 simulator.
I could swear this is one of the reasons generators fly, but I can't prove it. This system needs rework. Make them harder. How?
I think time-event game mechanics give me idea here. In this type of games, a letter appears on the screen in the action scenes and you have to press the right button within the time limit. So adept this to DbD. Add more buttons, so survivors will have more reasons to focus generator screen. It still will not be so hard, for sure but at least it will need more focus.
What do you think? Give me shoot!
Comments
I've made a thread before on the topic, but yes it's very boring and why I don't really play survivor. Only engagement you get is from being chased, and the current meta doesn't favor chasing survivors.
I love to play survivor, chasing by killer is fun. But yeah, generators needs something new. Rework.