Bubba shouldn't be able to hit multiple survivors in one sweep | Bubba power rework?

The only reason why this is a major problem is because of how bubba players tend to use him unfortunately, which is for camping. No one can unhook, even if they do, they will of gone down and they just farmed their teammate as even bt isn't enough to get away from bubba fast enough before being hit by his chainsaw again. And now we have 2 people downed, it shouldn't be impossible to get a save against a killer, this is the only killer with this problem and the only killer that can insta down healthy survivors in just one use of their power.

Though obviously without the multiple down aspect to bubba's power he would be quite weak, so he would definitely need something else to be apart of his power, otherwise he's just a version of hillbilly who doesn't traverse quickly. I don't know what that new aspect to his power would be, that would be up to the devs to decide but this change would help survivors unable to go for saves against bubba, and the unfun experience of basement bubba.

So please consider reworking bubba's power 🙏

Comments

  • @Marc_123 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2825465#Comment_2825465

    Thats a really good idea. If he can do more he don´t need to camp so much.

    I think his chase/movement potential with the chainsaw ought to be a bit stronger, maybe make the tantrums a bit shorter since you can sometimes bump on what feels like nothing due to strange collisions on certain props. Could make the chainsaw simply not bump on certain objects (Low wall loops, bushes, totems, windows), like for example if you want to attempt to hit someone vaulting a window you have to eat a tantrum succeed or fail which makes it very risky if you screw up as it gives a minium of a 20 meter head start on the survivor's part. There's also a bit of an issue with looping more circular tiles with bubba's chainsaw in that you lose a good amount of the speed boost from the chainsaw due to being unable to hug the wall as reliably without bumping.


    Funny thing is that Bubba and Hillbilly are like two halves of a really great killer. Hillbilly has the mobility Bubba Wants, and Bubba has the downing potential that Hillbilly wants.

  • @SimplyPixelated06 said:

    The only reason why this is a major problem is because of how bubba players tend to use him unfortunately, which is for camping. No one can unhook, even if they do, they will of gone down and they just farmed their teammate as even bt isn't enough to get away from bubba fast enough before being hit by his chainsaw again. And now we have 2 people downed, it shouldn't be impossible to get a save against a killer, this is the only killer with this problem and the only killer that can insta down healthy survivors in just one use of their power.

    Though obviously without the multiple down aspect to bubba's power he would be quite weak, so he would definitely need something else to be apart of his power, otherwise he's just a version of hillbilly who doesn't traverse quickly. I don't know what that new aspect to his power would be, that would be up to the devs to decide but this change would help survivors unable to go for saves against bubba, and the unfun experience of basement bubba.

    So please consider reworking bubba's power 🙏

    One idea: Only the first Survivor hit is downed. Anyone after that gets Deep Wounded. Removes the problematic aspect while leaving multiple hits something to fear.

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