Reason of Nerfing Weak Killers

Comments

  • Pinhead does have some oppressive builds. It does take add ons though.

  • Pinhead is really RNG. If he can get chain hunts consistently your team is done for.

  • What annoys me about Pinhead is that, while his passive is what makes him have such a high kill rate (because the survivors have to deal with it regardless of the killer's skill), his possessed chain ability is quite underwhelming in chases and that has been mentioned on player feedback SINCE HE WAS ON PTB, but devs won't buff it because of his kill rates. If survivors know the right time to do the box, however, your passive doesn't do that much. In other words: while he is really oppresive against most players, he is not a threat against skilled survivors that know how to counter him. And because of his passive, devs won't buff his active ability, which still has ridiculous flaws such as... Pinhead breaking his own chains by walking towards the chained survivor.

  • @Malkhrim said:

    What annoys me about Pinhead is that, while his passive is what makes him have such a high kill rate (because the survivors have to deal with it regardless of the killer's skill), his possessed chain ability is quite underwhelming in chases and that has been mentioned on player feedback SINCE HE WAS ON PTB, but devs won't buff it because of his kill rates. If survivors know the right time to do the box, however, your passive doesn't do that much. In other words: while he is really oppresive against most players, he is not a threat against skilled survivors that know how to counter him. And because of his passive, devs won't buff his active ability, which still has ridiculous flaws such as... Pinhead breaking his own chains by walking towards the chained survivor.

    that statement can apply to like 75% of the killers. A vast majority of killers are not threat for skilled survivors but just about all the killers have high enough kill-rate that they will stay static or be become worse. The part that annoys me the most about pinhead is how his chains break on environment. Look at chain at 9:45 -9:55. At least 10+ chains broke on environment.

  • He is not WEAK, but I don't think he is op in any way.

  • I pressed play expecting short clip but its a whole match. Guess Imma believe you lol

  • @ShinobuSK said:

    I pressed play expecting short clip but its a whole match. Guess Imma believe you lol

    Read end game chat, just skip match.

  • @Malkhrim said:

    What annoys me about Pinhead is that, while his passive is what makes him have such a high kill rate (because the survivors have to deal with it regardless of the killer's skill), his possessed chain ability is quite underwhelming in chases and that has been mentioned on player feedback SINCE HE WAS ON PTB, but devs won't buff it because of his kill rates. If survivors know the right time to do the box, however, your passive doesn't do that much. In other words: while he is really oppresive against most players, he is not a threat against skilled survivors that know how to counter him. And because of his passive, devs won't buff his active ability, which still has ridiculous flaws such as... Pinhead breaking his own chains by walking towards the chained survivor.

    Survivors also have to deal with Plague as an example. If somebody is not able to deal with Pinheads box they should lose that match, simple as that. Learning to play around different Killers is a core aspect of the game and thus people should get punished if they lack the skill to do this.

    Pinhead suffers from the "Pig-syndrom". He is pretty average but peoples ignorance gives him a boon. Pig always has a high kill-rate because people ignore her traps and then get killed by them. Same with Pinhead, people get full of themself or rely on others to get the box and get downed by the Cenobite.

    He does not need changes, survivors just need to get better at handling him.

    I saw so many people running to the box right in front of me and then complaining in the endgame that my chainhunt is too strong...

  • I stopped watching Tru months ago, he’s a really good player but he complains all the time so it gets kind of tiresome.