Boil over 5.5.0

I think the -25% penalty when drop buff is abusable with Sabo squad. I think this penalty buff should be replaced with "+0.5 / +1 / + 1.5sec Killer stun if success the grasp"

This would reward for succeeding the wiggle, but still makes Sabo squad has to work for it.

Comments

  • Realistically, how many times do you think Boil Over is going to be used and have effect in that scenario? Come on.

  • @GoshJosh said:

    Realistically, how many times do you think Boil Over is going to be used and have effect in that scenario? Come on.

    Once, on RPD in library. And if killers get too greedy on some other maps.

    @C3Tooth said:

    I think the -25% penalty when drop buff is abusable with Sabo squad. I think this penalty buff should be replaced with "+0.5 / +1 / + 1.5sec Killer stun if success the grasp"

    This would reward for succeeding the wiggle, but still makes Sabo squad has to work for it.

    So instead of a decent solo perk and good-great SWF perk, you would have an annoyance overload in SWF but useless in solos.

    (Actually curious if flashlight saves would work with this?)

  • @Milo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2754995#Comment_2754995

    Once, on RPD in library. And if killers get too greedy on some other maps.

    https://forum.deadbydaylight.com/en/discussion/305574/boil-over-5-5-0

    So instead of a decent solo perk and good-great SWF perk, you would have an annoyance overload in SWF but useless in solos.

    (Actually curious if flashlight saves would work with this?)

    • 2nd floor in IronWork of misery
    • Coal Tower
    • Blood log
    • Thompson house
    • Disturbed ward
    • Father Campbell
    • Balcony in Lampkin
    • Grim pantry
    • Mother dwelling
    • Ormond
    • Saloon
    • The U stairs in Crow map.

    A single sabo hook with breakout would always guarantee escape. Its not good, its abusable for sabo squad.


    The perk's idea is to make it hard for Killer to hook, from 75 to 100% wiggle strength, 10m to 16m blind is already a good buff. Only give the reward of succeeding escape, which increase the stun, is enough.

    The extra stun time when pallet/flashlight save. Im not yet think of that. But its still fair if it does.

  • Now that you pay attention you realize how often you drop with a surv.

    You now even can´t drop the basement stairs anymore.

  • I think the idea is good but maybe it should be like 5/10/15%?