Map specific hallucinations for flavor while Mad/Hallucinating/Dreaming/Intoxicated
I put a poll up for fun of what Batman villain would be neat to play as a killer, and the consensus was Scarecrow. And it got me thinking that it would be cool if, while a survivor is Mad or Hallucinating or Dreaming, they see images of things that are tied to that map's realm. For instance
- Coldwind Farms - images of evil scarecrows staring at the survivors
- MacMillan estates - Undead miners haunt the area
- Autohaven - cars whose grills look like sneers and headlights that track your movement
- Crotus Penn Asylum - straightjacketed zombies gibbering and frothing
- Haddonfield - shadows reminiscent of Meyers standing and staring
- Backwater Swamp - bloated waterlogged corpses wander about
And so forth. Fun things that enhance the flavor of the maps with some of their backstory from the lore and emphasize to the player they are starting to lose their grip on reality. (They could even briefly appear maybe while Intoxicated by Clown).
Comments
That's a sick idea that would add some good scares to the game!
Unfortunately, I feel like Behavior would be way too lazy to ever implement something like this.
Thanks! Glad I'm not the only one! ๐
I don't think Behaviour is lazy, even this latest midchapter patch has a ton of changes in it for instance. And over the last year or two they upgraded the graphics on most of their maps. It's really just a question of whether they think an idea is worth the resources expended on it. They definitely do work on things all the time, it's just what priorities they give to various possible projects they might want to do. I guarantee they have more ideas and concepts of things to add to the game than they could possibly have time to actually create - ideas are easy to come up with, implementing them is the hard part.
Even so, it's still fun to think about cool sounding ideas and post them now and then. Who knows, maybe one of them will catch the team's eye and get into the game? ๐คทโโ๏ธ