Please buff AI of Nemesis zombies

They still can get easy stuck in some maps or they sometimes move weirdly (like they get stuck on the edge of small rock while following a Survivor and it takes them like 2 sec to finaly move normaly, etc.).

Comments

  • They definitely need better pathing. Or at the very least, some kind of force-respawn if they're detected in the same spot for more than X amount of time, to help when they get stuck on things.

  • @jesterkind said:

    They definitely need better pathing. Or at the very least, some kind of force-respawn if they're detected in the same spot for more than X amount of time, to help when they get stuck on things.

    Yes.

  • They'll never buff the zombies, otherwise Nemesis would be a good Killer

  • I laugh at the silly AI of nemesis zombies. The other night I had one spawn near me and walk in my direction while repairing a 4 open gen (means all 4 sides open). When zombie was about 3-5 meters away, really close. I just moved to the next spot on gen to the left and zombie would stop, then continue at me. Did this constantly until gen was repeated and the zombie never managed to move around the gen to actually do anything so it was just a worthless distraction.

  • They also need to have much better base detection range and faster move speed. Currently they aren’t intimidating at all. They need to be actually scary. They’re currently not good enough at creating map pressure and that’s what he’s lacking. Something like 25% increased move speed per survivor infected would go a long way.

  • what you are asking for is not a buff but for the AI to work as intended.

    yeah the Zombie AI definitely needs to be improved/fixed.