5 Questions For Experienced Pinhead/Cenobite Players.
Really love this guy, as Hellraiser is, next to The Thing, my favorite horror movie of all time.
That said, his abilities really aren't well explained.
- What is the purpose of your chain summon? Is this ever worth using aside from scouting/a bit of BP? In a chase, even if it connects (really difficult on some maps) I find that the time I spent summoning and controlling it is - at best - a wash. It always feels better to just chase.
- What exactly does Chain Hunt do? It summons chains, and seems to occasionally injure people - but whenever I play him, survivors just never seem to manage gens. Is this interfering with people working on gens somehow?
- When a survivor picks up the box, but doesn't solve it - and just lugs it around with them, how do I approach this? If they are sufficiently good at looping, it feels like they can stall me out almost indefinitely (had a game earlier with a Leon who did just that).
- Should I always teleport to the box when someone is solving it?
- Is it just me, or are his addons mostly...bad?
Comments
1.) Use it like you would use Clown's bottles. Most of the time, you're just going to get a pallet, not a hit.
2.) Yes, if you are getting Chain Hunts reliability it will keep Survivors off of gens.
3.) Leave them. They can't do gens or totems.
4.) No, you should try to interrupt them with a Chain Shot and then chase them. If they are too far away, but in an area you want to go to, then teleport.
5.) Yes, most of his add-ons are very bad.
Thanks!
1 Chain summon is great at a loop before your about to break a pallet or vault a window, it's also amazing for looking in areas like up or down stairs on multi level maps without walking there just cancel after.
2 chain hunt passivly harasses survivors great combo with ruin and thrill of the hunt and undying hard to cleanse totems do gens and do the box
3 either run franklin's or down them
4 it depends yes if your not doing anything maybe if keeping chain hunt up is important
5 his addons are great I love both irredesent and both the green and brown addons that reduce chain hunt time
Oh, Franklins. Didn't even think of that!
1. Only try to chain them when youre actually in chase, meaning you hear the chase music, when used properly its not a half bad anti loop, but it does lack in indoor maps
2. Chain Hunt passively harasses survivors and the frequency of chains is dependent on the state of survivors/how many are remaining. I dont know the exact numbers unfortunately
3. Use this time to find the weak link, a survivor doing nothing opens more opportunities to snowball
4. Teleport to the box only if you have no other lead on any survivor, never teleport to some one solving the box when youre in a pretty active area ( where there are gens survivors are focusing on, hooks, slugs, etf)
5. His add ons are actually pretty decent and incentivise interrupting people doing the box. His higher tier add ons mostly improve his chain and are pretty good as well
Chain summons is good for window loops and catching survivors between loops so you have ample time to catch up before they retreat somewhere safer.
Chain hunts briefly prevent survivors from interacting with gens until the box is either solved or picked up. This puts emphasis on finding the box to prevent global chain hunts. The caveat here is the survivor who picked up the box will have to deal with their own chain hunt, meaning they also can't stay on gens for very long.
If the survivor is holding onto the box you should prioritize gen pressure. You will eventually find the survivor with the box because they will be the only one being attacked by chain spawns. You're already an M1 killer without the box, and searching for the box holder can cost you valuable time. Don't fall into that trap.
If you down someone, then don't bother teleporting to the box unless they are injured. Two people in their dying state slow down the game tremendously.
I like to give my answeres as well...