What can we do to improve the balance of the game

Comments

  • Would be funny if it wasnt real

  • I wish they just upped the gen time then we could have still had fun longish chases

  • CornChip said:

    I wish they just upped the gen time then we could have still had fun longish chases

    Then more survivors will switch to a killer as they just get a longer M1 simulator. We need a second objective.

    I propose we have survivors look around for gasoline canisters. It can be small and held in the non-item hand. Have 1 gen take 2-4 of them. Something like that will increase times and keep survivor gameplay stimulating.
  • @Peasant said:
    CornChip said:

    I wish they just upped the gen time then we could have still had fun longish chases

    Then more survivors will switch to a killer as they just get a longer M1 simulator. We need a second objective.

    I propose we have survivors look around for gasoline canisters. It can be small and held in the non-item hand. Have 1 gen take 2-4 of them. Something like that will increase times and keep survivor gameplay stimulating.

    I agree something needs to change.. It is evolving into holding M1 for long periods of time and having shorter interactions with the killer.. The interactions is the fun part :(

  • @CornChip said:
    I agree something needs to change.. It is evolving into holding M1 for long periods of time and having shorter interactions with the killer.. The interactions is the fun part :(

    As long as killers do not tunnel you to death and camp the hook, that is.
    I wouldn't be against secondary objectives, like cankers, to be added, letting you gain more BPs or Shards.