What perk went through the most changes

from when this game first came out in 2016 we got a lot of perks in this game but my big question is. What perk on killer and survivor side was changed the most from 2016-present day?

Comments

  • NOED got quite some changes, at first it remained permanently active after someone opened one of the exit gates, then they changed it to whenever the exit gates got powered, then they gave it a timer because it was too overpowered and then when hag got released they made it a hex and that is how they left it.

    DS too with all the revisions, I still remember how ######### broken and bullshit old DS was, you really had to get the hang of it back then. The new "anti tunnel" one was marginally better and had SOME counterplay at the very least but it was also really annoying. Current DS is still really useful but definetely a shadow of it's former self.