Can't pay my Blood Debt
Unhook a Survivor who unhooked you earlier in the trial, do this 10 time(s). Must unhook them safely.
This challenge is seriously overtuned. This scenario only presents itself every 5-10 games, and then that's just one time. You have to do this 10 times! That's an average of 50-100 games to complete this challenge.
First you need to be hooked early in the game. So great, you're throwing the game for starters. (either that, or it's a challenge that rewards the worst player in the game)
Secondly you need to quickly heal up and be ready to rescue the survivor who rescued you, because chances are they're going down next, and if you're still injured then you're probably not going to be in a good state to recue them. So another survivor rescues them instead, and there goes your shot, next game.
Then we have instances of being camped on first hook.
Not only am I rarely the first survivor hooked, but even when I am, I'm either camped, left to die, or I'm not right next to the guy when they get hooked and someone else steals it.
This challenge should be a high level challenge that awards 60k instead of 45k, at the very least. Or it should be reduced to 3 times instead of 10.
Alternatively, allow it to work in reverse as well by changing it to "Unhook a Survivor who also unhooks you in the same trial" This way, you at least don't need to throw yourself at the killer right away for a shot at it.
Considering this isn't the first time this challenge has reared it's ugly head, this would be my feedback for when you inevitably decide to bring it back in a future tome.
Comments
I mean, I completed this in four games when ambulance chasing/running a chase build.
You get unhooked by up to two survivors in a game. That's a potential of four unhooks per game. It sucks to be 'the first down', but if you're lucky/skilled you can still get those 1-2 minute chases going even against experienced killers - the best of them find ways to mind-game themselves for you. Just don't worry about gens for a lil bit, and take the time to either get your thing going or work on honing your loops - pretend there's a corrupt going on every gen.
A lot of luck is required for this one and, I agree, it's not well-designed at all. The reality of the matter is that to not lose your sanity on these kind of challenges, you have to force the issue and play for the challenge solely (yes, that means you're likely going to throw the match in the process.)
Run bond, ds, bt and an exhaustion and a medkit.
Take aggro immediately after spawning. Loop as long as you can. Ds is needed because we're in the tunneling meta and, trust me, you will need it. Once you're unhooked, take note of whom your rescuer is. If they get chased at any point, try to stick close to them, because you need to get that unhook before anyone else. Whenever you get chased again, lead the killer to them to trade aggro, unless they're dead on hook. Don't sandbag.
Remember that you can get multiple progress points in a single trial, every unhook will count.
Did this last week in 5 games with borrowed time. Wasn't hard but for newer players with out BT. Yeah def over the top.