Two changes needed for totems for more viability

They don’t spawn on generators or on where the survivors spawn. That would make Hex perks so much better knowing they won’t be gone in under 20 seconds

Comments

  • They also need to get rid of those out-in-the-open spawns, like on MacMillan where they just spawn next to a tree in the middle of nowhere

  • Yeah it happend so many time it sucks so hard to lose ur Perk in like 20 seconds just because the Totem Spawns near a Generator and say " hey Survivor im here im Ruin plz destroy me "


    My Idea would be if Hex Totem would be blocked for like 100 sec at the beginning of the Match so the Perk is activated but Survivor cant destroy it at the beginning

  • Or a perk that blocks cleansing them