I don't like new Slinger changes and here is why
- He is allready not that great VS 4 other Survivors. No map control. No map pressure. No mobility. Nothing. He is only good at one thing: Chase 1 VS 1.
- Adding cooldowns everywhere (before shoot, not being able to fast M1 after M2) will just make him less fun to play in my opinion since it will feel boring.
- I am okay with bigger Terror radius, however considering how many nerfs he got, this sounds like overkill at this point.
- The only buff that he will recive is just bad. Not even will matter that much since you don't want to holding your sight for too long. You want to quick scope and shot to be the most effective.
- If you nerf the ONLY thing he was good at, he will fall into bottom tierlist since there is no way he can stand againts decent 4 Survivors.
Now I saw that the cooldown before shooting takes only 0,40 seconds which doesn't sound so terrible, however consideering all the other nerfs he will recieve I think it is just overkill.
Please at least remove some of the nerfs or give him some other meaningfull buffs so he can stand a chance. Maybe some sort of map pressure or something.
Thanks for reading.
Comments
If you wanna move him out of the quickscoping and low tr territory then he needs more potential snowball or a higher capacity on ammo.
Potentially an instant relaod upon hitting a target at base.
A charged exposed shot based on time spent looking down sights.
Using the gun to transport and traverse the map.