Took away the 1v1 but didn't give any 1v4?
So you have gutted slingers 1v1 and stealth but gave zero compensation to his already abysmal 1v4. Players have been complaining about Deathslingers lack of 1v4 since he launched and you have blatantly ignored it.
What is he supposed to do now that most loops will be safe from him and survivors will be able to hear him coming and run super early increasing chase time?
He needs something like a bounty system that survivors need to stop or slow down to help with the 1v4 aspect of the game if you insist on making him "fun" in chase.
Comments
Seems like they gave survivors a boost to the 4v1 with the tr change. Given how much deathslinger focuses on 1v1, I thought the smaller tr was a good balance to help him get into attacking range chases much quicker. 32m warnings are really gonna hurt his down potential and increase specific perk dependency.