Nemesis "buff" is a huge disappointment.

  • Movement speed while charging Tentacle Strike Tier 3 increased to 4.0m/s (was 3.8m/s).

That "buff" is so useless been playing nemesis with this "buff" and I don't see any difference I can still hit survivors even with the old movement speed the buff nemesis need is the removal of the SP when they are contaminated PLUS the zombie AI, they keep getting stuck on trees,rock,corners sometimes on the hills,sometimes they dont even go were the gen is been worked they just stand still OR they get stuck on the way looking back and forth.

  • Shattered S.T.A.R.S. Badge effect duration increased to 60 seconds (was 30 seconds)
  • Iridescent Umbrella Badge effect duration increased to 30 seconds (was 15 seconds, but was erroneously displayed as 12 seconds)

Both ultra rare addons are niche:

The Shattered S.T.A.R.S. Badge: We have Mikhail's Eye and is always active and that should be more than enough since is gonna be active, unlike the the stars badge it need a gen done to be activated.

Iridescent Umbrella Badge: Again the idea is ok but very limited you have only 4 chances and the timer is too short instead copy paste the ultra rare addon from The Twins it should be a different effect it could be extra zombies,passively increasing your mutation stack like the oni, increased range on the tentacles strike,or reduced cooldown on a success hit on the tentacle strike on pallet or survivor something crative.

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