Disregarding perk strength, what's your most "fun" perk to run?

Comments

  • For Killer, Hex: Ruin - love not having to kick gens.

    For Survivor, Decisive Strike - love sticking it to a tunneling killer and then tbag them at the exit gate while they’re in their stun animation.

  • Franklin's Demise, in particular I run it on Pyramid Head to force survivors into getting tormented if they want their items back with any charges (knock item out of hand + cover it with a torment trail). This is an incredibly fun way to play him as it allows me to torment/cage survivors more often, and practically neutralizes the threat of those nasty keys. No one expects it either, which just doubles the enjoyment of running it IMO.

  • @PoweroSymbols3 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2452983#Comment_2452983

    Open handed is hilarious with kindred, u can literally just narrate the killers life if he's camping, lol

    If it was a month earlier, I would've said Flashbang. But I used it to much and now I've got bored of it.

  • Probably For The People

  • I'm All Ears, pull off those sneak attacks from around a wall when they run into you

  • For survivor: Blast mine, Flashbang. I never liked using flashlights but for some reason blast mine and flashbang feel so nice.

    For killer: Deathbound, STBFL, Lethal pursuer. I like the idea of tying people together with deathbound, wish it was better. STBFL I feel is pretty obvious. Lethal Pursuer feels nice cause I don't have to waste time, wish it had a second effect though, 9 seconds is kinda... eh.

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