New perk ideas for Killers
Hex: Devour of Power
* Anytime you injure a healthy Survivor, that survivor will gain 1 token.
* Each token will turn off 1 random perk of that Survivor and that perk can't be used.
* Maximum number of tokens applied on one Survivor is 2/3/4.
Ghost Hunt
* When a Survivor rescues another Survivor from a hook, the rescuer aura is revealed to you for 3 / 4 / 5 seconds and they suffer from 7% Hindred Status Effect for 10 seconds. The unhooked Survivor will lose colision with the killer for 10 seconds after being unhooked.
Bloodrush
* After being pallet stunned 4 / 3 / 2 times, this perk activates.
* Next pallet stun will stun you only for 0.5 seconds and gain +100% movement speed for next 5 seconds.
Comments
Hex: Devour of Power
Probably just annoying, but not that good imo.
Ghost Hunt
Design is good that it will prevent any chance for tunneling, but it would be so strong combined with Make your choice.
I would probably remove Hindred Status Effect and buffed duration of that aura reading, so that survivor has chance to loop the killer.
Bloodrush
It is kinda worse version of Enduring + SpirIt fury, but it is one perk. It might be good enough, hard to tell without testing. There is lot of pallets, where you have to destroy them, if you want to chase that survivor, but that takes less than 5 seconds, so still have some value.
Thanks for feedback!
What I like the most about Ghost Hunt is that it prevents Borrow Time body blocks and it allows you to go for the rescuer (and it is anti-tunnel as well).