Block Self Care after Hit

It is still an issue if unhooking a survivor and getting a hit, that trying to unhook again will start self caring. That can cost a life or two or even the whole match.

I'd suggest to block off selfcare for something like two seconds after a hit, a sort of 2s broken status effect affecting only self care. That way, no other action that the survivor is obviously trying to do would not get interrupted, since starting self caring right after a hit is the last thing someone would want to do anyways.

Comments

  • Honestly, 'actions' (vaulting, unhooking, healing someone else, etc) should have a separate button from 'powers' (Self care)

  • @Power_Guy said:

    Honestly, 'actions' (vaulting, unhooking, healing someone else, etc) should have a separate button from 'powers' (Self care)

    Yes, self care could just be the action button like dead heard which is active while running injured, pebble when you crouch. I'm not sure if it's used for anything while standing, if not, then E to selfcare would be ideal.