Hit Validation
I cannot for the life of me understand why a survivor can be standing still in front of a killer and the weapon completely swings through them. It happens in normal gameplay so you never know for sure of it was a glitch or connection issue, but when a survivor isn't moving at all and you're more than close enough to hit them, about 5% - 10% of the time you just whiff. Does this happen to anyone else?
Comments
If you're moving chances are this won't happen- this only really happens when both players are stationary since the attack register cone is longer when lunging from my experience.