Toolbox Sabotage Inefficiency
Does anyone know why toolboxes have inefficiency when sabotaging? Did the devs bring that penalty back? Or is it a visual bug?
Does anyone know why toolboxes have inefficiency when sabotaging? Did the devs bring that penalty back? Or is it a visual bug?
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It depends on the toolbox. Besides common toolbox, there are 2 green and 2 purple ones. In each case, one of the two toolboxes prioritizes repair speed (and has decreased sabotage speed), while the other one works better for breaking hooks than for repairs.
You can find more detailed info on wiki:
I could’ve sworn they removed that penalty. Even Alex’s Toolbox, the one toolbox designed for sabotaging, has a charge penalty.