Bloodwarden Rework Idea

Credit goes to Komrad_Karnage for this idea.


What if there was another option that you could choose before hooking a survivor while the exit was open. Check this out!


Bloodwarden 2.0 - The Entity's Drainpipe

While The Exit-Gates are Open, the Aura of The Hatch is revealed to you within 16/20/24m. If The Hatch is closed, you may Stomp on it to open it. The Hatch re-opens and cannot be closed, and The Exits are blocked by The Entity for the remainder of the Trial.

Comments

  • Stomping on something to open it. Like squeezing toothpaste from a tube huh lol

    This is a bad suggestion because you cannot grab survivors from the hatch anymore. If youre playing against survivors like me, your totems are all gone before the 2nd or 3rd generator unless you have Thrill. Even then. So NOED would be a situational combo. Youre basically giving survivors a free trip out because the Hatch can no longer be closed.

  • Survivors cannot be grabbed from the hatch, so they can just sprint past you and jump into the hatch without a second thought. This perk could score you a hook but, unlike current Blood Warden, it isn’t exactly a trump card since the hatch stays open and all your momentum can be killed easily by a single use of BT.