Easy changes to keys

If you put the key in the ground, the key disappears. The key gives the broken status to the surv that have it.

Comments

  • Right, let's promote tunneling even more. It's not like killers tunnel the shyte out of everybody already, even more so when they see people carrying a key. Easy there, buddy.

  • @Damarus said:

    Right, let's promote tunneling even more. It's not like killers tunnel the shyte out of everybody already, even more so when they see people carrying a key. Easy there, buddy.

    Killers tunnel with or without keys. It’s a bad game design

  • @femotek820 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2346401#Comment_2346401

    Killers tunnel with or without keys. It’s a bad game design

    Exactly. But that isn't to say that they won't do it MORE with this kind of thing. After all, they are not only getting information on the fact that this guy has a key, they would also have to hit for one less health state, three times. Which means they would be more than glad to tunnel that guy even more than they would have already done. Not to mention that with all the "hit through pallets even when already stunned by them, and through windows which you are already far from", killers already get facilitated a lot. Without taking into consideration perks that actually play the game for them. The change they are implementing on PTB should be fine. Maybe something more, but just not this. Then again, I don't use keys, so it doesn't really make a difference for me but, you know, I like to be objective and judge things about how broken they are, not just because of how they make me feel or how I would like them to be.