RCPD Basement

Most of you probably noticed the change to the basement in RCPD map. The chest is in a different area and the lockers have been moved around a bit. The change to lockers makes it a lot harder for a survivor to escape the basement (hiding in one of the two lockers facing stairs and hoping for 50:50 that the killer checks the wrong locker) as it will now take longer to escape even if the killer checks the right locker. This also removes any chance for headon plays when the killer is descending into the basement (no lockers upstairs or god pallet like the shack).

My question is this: Is this change a hint at whats to come? Are all basements going to be reworked in this way? Should they? Was this a one off? Is this a mistake which BHVR gave no thought to?

Comments

  • Personally, I think BHVR just wanted to make this map the largest and most impressive and unique map the community has seen. I'm sure the basement in other realms will receive changes at some point, but I don't expect anything too drastic like positional rearrangement.

  • Tbf Midwich also has a different basement (the stairs going down are significantly wider, for example) so it may just be to fit with the placement of the basement on the map.