Unpopular Opinion

Nemesis should not have any infection mechanic at all:

  • tentacle Tier 3 from the start
  • tentacle hurts always
  • no vaccine BS, that made BHVR rework Franklin's Demise because they are unable to get it to work with vaccine
  • no ugly-af blue color on everything (I cant believe noone ever said how unfitting this blue is for DBD or RE or Horror, its like I someone was hugged by a stripper with blue glitter on her body)

This would give Nemesis more consistancy and would give us the chance to see if he needs adjustment to his power (nerfs/buffs).

Dear BHVR! There is no need to overcomplicate everything! It just forces more bugs on your side!

Comments

  • Being realistic, taking away the infection mechanic would be stripping away what makes Nemesis, well.. Nemesis. That's literally his power in the games besides the rocket launcher & sprint.

  • Okay interesting Input, but what about palett breaking one hit? Disable or should it take longer?

  • @Pirate said:

    Nemesis should not have any infection mechanic at all:

    • tentacle Tier 3 from the start
    • tentacle hurts always
    • no vaccine BS, that made BHVR rework Franklin's Demise because they are unable to get it to work with vaccine
    • no ugly-af blue color on everything (I cant believe noone ever said how unfitting this blue is for DBD or RE or Horror, its like I someone was hugged by a stripper with blue glitter on her body)

    This would give Nemesis more consistancy and would give us the chance to see if he needs adjustment to his power (nerfs/buffs).

    Dear BHVR! There is no need to overcomplicate everything! It just forces more bugs on your side!

    That would make him a boring killer with no unique aspect besides zombies. He's basically a ranged killer with henchmen

  • So... an even better Pyramid Head? No thanks.