Revert lucky break to its bugged state.

Lucky break just isint long enough with its new so called "buff" and actually took away from some stealth/getaway builds such as lucky break + dance with me.

My proposal is to revert it back to its original time and effect of only hiding blood trails with one added buff -

"if you heal yourself before Lucky break expires it resets."

Thats all if you like the perk in the current state thats cool to but I'm not willing to give up a perk with good potential on one of my main survivors just so new players can have 45sec of training wheels.

Comments

  • Yeah the new lucky break is just really weird tbh to a point where I actually haven’t seen it since the rework.

  • Lucky Break is being highly underestimated imo. Breaking LoS with the perk is almost a guaranteed escape in a chase, especially combined with Iron Will or Quick and Quiet. 45 seconds may be a one-time use but there are many other perks that are one-time uses and are very strong: DS, Unbreakable, Adrenaline, etc. Let’s also not forget that it’s not even guaranteed these perks will see use every match.

  • I actually used it before the “buff”, it feels like a nerf to me

  • Yes please revert Lucky Break! It was the only reliable perk to hide blood trails :( well besides no mither.

  • @GannTM said:

    Lucky Break is being highly underestimated imo. Breaking LoS with the perk is almost a guaranteed escape in a chase, especially combined with Iron Will or Quick and Quiet. 45 seconds may be a one-time use but there are many other perks that are one-time uses and are very strong: DS, Unbreakable, Adrenaline, etc. Let’s also not forget that it’s not even guaranteed these perks will see use every match.

    Ya but my issue is changing a perk that was being used in a certan playstyle in order to cater to newer or less experienced players (from my perspective).

    I would have no issue if the newLucky was introduced as its own perk as it still has its uses im not arguing. But its just such a change from what it used to be and it was the only perk that allowed a "nomither build" without actually useing the perk lol.