Survivors Will Get Seriously So Good Perks

Counterforce - that perk will counter all hex totems. I know someone will say "Do not waste time with bones" but that perk will counter Ruin + Undying combo so well. And that will not take so much time because you will get faster and faster with cleansing because of this perk. Seriously so well job.

Blast Mine - That perk will not be meta but it is fun. And that is good meme perk and i am sure we will see fun combos with that. I have one already :)

Flashbang - That perk is also good. You can use normal times, you can use on meme builds. And that is just rewarding you because you are doing objective. Good job!

Rookie Spirit - My fav perk on this chapter. SWF have free infos, when killer is chasing one of them, others going to on him/her gen and finishing it. But solo survivors had not this info. But this perk now will help about that. Smart survivors will use this perk seriously. You will not waste time for new gen, when you see one gen regressing. You will go and finish it. Seriously that best perk on RE chapter.

Comments

  • Lethal pursuer is a really good killer perk, you never have to deal with searching for survivors for 30 seconds, and you can interrupt multiple people easily.

  • @WexlerWendigo said:

    Lethal pursuer is a really good killer perk, you never have to deal with searching for survivors for 30 seconds, and you can interrupt multiple people easily.

    Well actually i will not use Nemesis perks, i did not like them. Except Eruption. This perk can be good on some builds, i will try.

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2266905#Comment_2266905

    Well actually i will not use Nemesis perks, i did not like them. Except Eruption. This perk can be good on some builds, i will try.

    Eruption is gonna be a good combo with other regression perks, yes.

  • I can't wait to try and get multiple flashbang saves in a game

  • Counterforce is definitely strong

    Flashbang is just a firecracker so it is probably underwhelming

    Blast mine could work but seems situational like repressed alliance

    Rookie spirit seems okay on certain maps but otherwise ehh

  • Counterforce alone isn't that good: it gives the aura of the furthest away totem from you, which means you have to waste tons of time moving across the map, possibly being spotted by the killer and so on. It counters hex perks but it slows down the game, unless paired with small game. But then that's two perk slots used for something you're not even sure it will be useful in the match

    I honestly don't see any use of flashbang other than memes tbh

    The others are ok though, yeah

  • @SalmonDean said:

    https://forum.deadbydaylight.com/en/discussion/comment/2266905#Comment_2266905

    I think people are seriously underestimating how strong this perk will be. Imagine a Nurse, Spirit, Bubba or Blight with this? The fact it’s only 7 seconds and a one and done perk is making a lot of people think it isn’t worth running. But I can almost guarantee that a lot of streamers are going to show how busted it can be and we’ll see an increase of killers using it. Mark my words. 💁🏻‍♀️

    That is not bad perk but 7 seconds will not worth it. Only 4 perk slots and i do not think that will worth it. God Nurses and Spirit possibly will use but i do not think that is going to be meta