Idea: Perks get buffed on the original owner

Here is a idea from me that could be a bit broken or totally cool.

Perks get a small extra bonus on there original owner.

Example

Bond on Jake: The normal effect

Bond on Dwight: The range is 40 meter instead of 36 meter

Comments

  • This would hurt the diversity of DbD. Right now Bill has the best perks, so everyone would just play Bill, with a side order of Meg, Dwight and Claudette. Or David, depending on how much they buff the Exhaustion perks.

  • eh I'm good, I'm fine with survivors mostly just being skins with a few minor exceptions, like Claudette and Ace. Plus making each survivor affect the game differently would be a balancing nightmare in a game with an already shaky at best meta

  • What Jack said. Cool idea, but it would create a character meta and force people to grind on different characters (namely Survivors) to get those benefits.

  • I dont want more variables in dbd. The outcome of a match depends already on so many. For example killer, perks, maps, addons etc. Then this factors interact with each other. For example some maps are far stronger against some killer.

    Bc of all that its really hard to balance the game and i think its one of the problems why its so hard for a mmr-system to calculate "fair" matchups. Before this is fixed they shouldnt add something like a survivor meta.