Fix desync and somewhere the hitbox

Plz fix the desync its way to bad.

Especially when you jump into a locker and still get hit.


And fix the hitbox where the killer is facing a tree but still hit and the point where he dose't event face your way but hits you.

Comments

  • Hit boxes are (mostly) fine, the hits look wonky for a variety of reasons. The prime one is latency.

  • Oh boy here we go.

  • I don’t really have an issue with them, outside of huntress hatchets and occasionally Billy’s chainsaw, but Billy needs all the help he can get anyway.

  • @gibblywibblywoo said:

    Oh boy here we go.

    why do you comment then? and if you want something to get fixed you don't just stay silence

  • @WexlerWendigo said:

    I don’t really have an issue with them, outside of huntress hatchets and occasionally Billy’s chainsaw, but Billy needs all the help he can get anyway.

    yeah well spirit has a blade that a meter away but still hits and the fact you rush jump into a locker and still get hit when you are in the locker. That is not fun. this is not a post to be a ######### but some hit boxes just are to big

  • If you're getting hit when inside a locker that's 100% latency

  • Well i searches the web its not hit boxxes its just desync. but there are still sometimes where killers hit you while he got his back on you or the animation of the hit is done.

  • It's not the hitboxes. Hitboxes are fine, they're good actually, the problem is connection, latency issues make the hits look stupid.