Haddonfield needs a rework, but until then it should be disabled due to being unfun and unbalanced

Haddonfield is a map hated by players due to the sheer power of it. It is so incredibly unbalanced and survivor sided that you could play perfectly as killer and still end up not getting kills unless you are a good nurse or spirit player.

Against any good survivor players, you will literally never catch them without losing 3-4 generators in the process, if you can even catch them.

Even without chasing perks, a survivor can run the killer around for far longer than what should be possible. When you add chasing perks to this, it becomes practically impossible to achieve any sort of pressure as killer.

This map is very much hated by a huge part of the player base and it should be disabled until it is reworked, here are all of the issues with it:

  • The main building (strode house) is ridiculously strong and has multiple windows that can be used to loop almost any killer for a long period of time without being too skillful, it can waste loads of time without even taking into account perks such as BL or DH.
  • The other building with a basement and a generator also has the opportunity to spawn multiple windows each time that are all powerful. It can sometimes even spawn its windows in such a way that it literally creates an infinite loop for even good killers no matter how you chase the survivor.
  • The other house very similar to the strode house is a bit different, but achieves the same goal of the main building. It is very easy to loop and can waste a huge amount of the killers time.
  • The pallets littered throughout the map while they may be decently strong, are usually everywhere on top of the already broken houses. This can be chained together with the windows to create even stronger loops, forcing the killer to leave or spend a long time trying to catch the survivor.
  • The great fences of China are still ridiculous and can be insanely long, preventing the killer from properly chasing the survivors around. It can be used with pallet loops to greatly extend chase time.
  • The size of the map is pretty big and due to how it is layed out, most killers have a really tough time traveling through it.
  • SWF groups can bring the map offering for it and force the killer player into an incredibly unfun match.

Against any good survivor or good SWF group who sends you here, or if you are unlucky enough to just load in this map, you are completely helpless. There really is nothing you can do, and I'm sure there a lot of people who would agree with me that this map NEEDS a rework more than any other map at the moment, besides the latest map for RE.

The community would very much appreciate if you disabled this map until it is reworked to be balanced, thank you for your time.

Comments

  • It's going to be disabled anyway after the rework for weeks, just like every other map that is reworked because they didn't finish it or made a mistake 🤣

  • On a serious note. Haddon field definitely needs to be reworked

  • Or at the very least, disable the Haddonfield offerings to prevent the Balanced Landing teams from taking advantage of the map

  • @Sup3rCatTree said:

    It's going to be disabled anyway after the rework for weeks, just like every other map that is reworked because they didn't finish it or made a mistake 🤣

    Oh no what a disaster that would be......please bhvr this is a risk worth taking.

  • Please hit the DELETE button.