A Possible Fix for Tunneling
Add a new status effect called "Mystical"
Mystical is only given to a survivor if the killer gets within X amount of meters of a hook after X amount of seconds of that survivor being unhooked.
Mystical is active for 20 seconds afterwards, if its active and you jump into a locker. Teleport to the furthest possible locker thats not already occupied, doing this will give you the Incapacitated status effect for 30 seconds.
This would definitely fix ACTUAL tunneling, it wouldnt be able to be abused since the survivor cant progress the game for free either, it also gives more use to the Incapacitated status effect, and finally more use to lockers other than being your teammates favorite spot to chill
Comments
Interesting...
Sooo give survivors a busted mechanic to punish killers for doing their only objective?
This would only punish killers who are simply after one person, if you were to leave them alone they would probably be on a gen anyway in the next couple of seconds. If they do decide to teleport they cant do anything other than sit there, Incapacitated doesnt allow them to progress the game.
The status effect is also only given if the killer comes back to the hook after what would probably be a very short amount of time after the survivor has just been unhooked. This literally only punishes hard tunneling
This idea is a little troubling. Teleportation in response to tunneling? Feels kinda odd but I think testing is required
Honestly, I'd love that as a killer. Forcing incapacitated is the best slowdown you could hope for.
30s might not be long, but if they're teleported at random then that reduces the chances of a team mate healing them as well, so that's 30s incapacitated + healing time. That's better than Deep Wound.
Given how some survivors can just vanish right in front of you, they may as well be teleporting around the map anyway.