WTB fix for catching survivors

Every time. EVERY TIME!!!!!!!!! I try to grab a survivor that is leaping a pallet, or catching a survivor doing an unhook. or... or... or....

The killer. Me. Gets stuck in animation, never grabs the survivor. Survivor teabags like they are gods gift to man


I literally stopped playing because of this. Getting punished for playing the way the game was intended. If this was once in a blue moon, whatever. But this is EVERY TIME i do a grab animation against any survivor

Tagged: Pending

Comments

  • My guy the only reason those failed grabs exist is when the server disagrees that you got a grab, which only happens when your ping is high enough that whilst your game thinks that the survivor is still on the gen the server already knows that the survivor left.

    The slight animation you see of grabbing them is the time it takes for the server to tell your game that u did not get the grab, I play this game with consistent 34-36ms of ping and from my experience the servers are pretty killer sided for grabs, thus the solution to your problem is to just get better internet, or to just go for a lunge hit instead of a grab.

    I admit that if you do fail a grab depending on your ping you should at least get an m1 but saying that dead hard should also not be able to leave you exhausted on the ground.

    The real fix for this is a complete overhaul of the hit detection system but knowing the devs that aint gonna happen for at least 3 years, i mean dead hard has been broken since 3.7, a full year but not a single thing has changed.

  • @AusLuke22 said:

    My guy the only reason those failed grabs exist is when the server disagrees that you got a grab, which only happens when your ping is high enough that whilst your game thinks that the survivor is still on the gen the server already knows that the survivor left.

    The slight animation you see of grabbing them is the time it takes for the server to tell your game that u did not get the grab, I play this game with consistent 34-36ms of ping and from my experience the servers are pretty killer sided for grabs, thus the solution to your problem is to just get better internet, or to just go for a lunge hit instead of a grab.

    I admit that if you do fail a grab depending on your ping you should at least get an m1 but saying that dead hard should also not be able to leave you exhausted on the ground.

    The real fix for this is a complete overhaul of the hit detection system but knowing the devs that aint gonna happen for at least 3 years, i mean dead hard has been broken since 3.7, a full year but not a single thing has changed.

    my guy. my ms is 14-23ping at most times of the day. Test right now as follows, and IMO its pretty solid numbers

    10ping/ms

    238.62 Mbps

    6.01 upload Mbps


    so really. its the servers side lag. But i do agree. It is lag. just not from me