Why BHVR?
Why, to this day, do you punish survivors when the killer tunnels/camps? Why do we have to deal with an M1 simulator in the majority of games regardless of rank/mmr? If 1 survivor struggles on the hook while they face camp(no one brought BT bc its a PUG), why does everyone else get punished BP/Shard/XP wise when its the killer's intentional action that causes everyone else to downrank? But rank doesnt matter right? I feel bad for people going for achievements because you've made it not very fun to do so unless youre playing in a SWF, which is the killer mains biggest whine-fest.
You have no category for Stealth(and you could make another category for killers, interrupting etc), there is no real punishment for killers(bc they're doing it anyway, they dont care about rank/mmr/bp).
I need an actual logical explanation for BHVR's willful ignorance of the problems with "play styles". Yeah its a strat. But so is DCing so someone can get the hatch. "Its unfair", well so is standing in front of a survivor while everyone does gens. Its boring, ruins new and old player experience, and has ONE perk to counter(BT), but good luck because odds are unless youre a SWF hook rushing, youre gonna get grabbed. Oh well, do gens! Because that's fun.
EGC = tunnel/camp all you want. Instead the majority do it with 4-5 gens left to do, instead of punishing the killer, reward the survivors for the killers bad behavior. Same can be said with survivors interaction with the killer. New Scoring events/Categories.
Don't even get me started on killers(like the last game i had where i had to DC) slugging just to be toxic. He slugged me and just stood there with the trickster throwing knives at my body. I'm not staying in games like that. I'd rather go play something else anyway.
The devs have basically stated: "Deal with the toxic BHVR(ha), or go play something else".
As it stands, there is no incentive and from what i can see, will never be, for the killer to NOT act this way. They tried it and survivors abused it. But they were only addressing the problems from ONE side, not both.
Idc if i die, but earning less than 2-3k BP because i got face camped/tunneled/farmed by a survivor is the reason why BHVR has to put the game on 50% off or more sales nearly every month. Their player base tanks so hard because of the community. DBD has gained barely HALF of their playerbase back from October 2020 when it tanked by 6,000 people which is rather sizable, so they had no choice but to introduce crossplay because getting a game as either survivor or killer was taking 20+ minutes as survivor and up to an hour when playing killer. Red ranks were so much harder to find games.
Please consider halting DLC and providing a massive QOL update for your game. You need to work on a LOT(especially the damn servers). Because you want players to buy your game without having to throw it into a Humble Bundle or have a 50-90% discount on Steam.
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