Well that's an interesting bug
https://m.youtube.com/watch?v=nf6eUFSP7Nc
Came across this bug. It was weird.
Came across this bug. It was weird.
Read THIS post.
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BHVR in a nutshell. That should be their company slogan.
"Behavior Interactive - That's an interesting bug!"
You hit her with so many knives she went back in time 5 seconds
I think what happens here is, once again, the animation hierarchy falling over sideways. Like, when you hit someone near a window with deathslinger's harpoon and they still jump through? Or how often people get hit in lockers?
With the new killer you have the absurd 'needs eight/sixteen hits of a very imprecise attack' thing so the game doesn't know what to do with a started animation.
On top of that since the animation update a lot of animation cycles now don't stop when interupted, but end when they're through, which works for a game like rdr2, but not dbd.