Long survivor Q's on Xboxone.

30min for me and friends to get in to games as survivors even on our own, It's got to the point where I or my friends ever want to play as a survivor with or especially without my friends compared to being the killer and having to wait 3 minutes if even that to get in to a game. So as far as I'm concerned this is a very sad multi-player game and needs to fix this soon rather than making new content or else there will be no need for new content because just as the killer sacrifices the survivor on the third hook, the game community for Xbox has got DBD on twice and is catching up for the third down and hook before this game finally dies. So my advice kindly hurry up and fix it.

Comments

  • It has nothing do do with Xbox unless you have crossplay turned off. It's actually because there's almost no killers - which, coincidentally, is why killer ques are instant. The fix is to have more people playing killer.

  • There will be faster survivor queue times tomorrow when the new chapter releases and many players try out new killer.

    It might not last long though if the killer is too weak or unappealing.

  • @MadLordJack said:

    It has nothing do do with Xbox unless you have crossplay turned off. It's actually because there's almost no killers - which, coincidentally, is why killer ques are instant. The fix is to have more people playing killer.

    To get more killers the devs need to give more incentive to play that role. If they cannot buff the killer to better deal with SWF because it destroys solo survivors, then they are left with awarding bonus Bloodpoints to whichever role is currently short of players (hence the survey from months back asking what is the minimum reasonable amount you would accept to play a role you wouldn't normally or do not enjoy).

    Currently, their incentive to play killer seems (to me) to have the RNG for daily rituals be weighted toward killer rituals (though they call it a "bug". Idk...)

  • @Nos37 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2057591#Comment_2057591

    To get more killers the devs need to give more incentive to play that role. If they cannot buff the killer to better deal with SWF because it destroys solo survivors, then they are left with awarding bonus Bloodpoints to whichever role is currently short of players (hence the survey from months back asking what is the minimum reasonable amount you would accept to play a role you wouldn't normally or do not enjoy.

    After about 2000 hours in this game (probably around 12-1500 on killer) there is no reasonable amount of bp that they could bribe me with to play more than 1 or 2 games a day. the game has kind of run it’s course as far as killer is concerned for me.

  • @dwd200100 said:

    30min for me and friends to get in to games as survivors even on our own, It's got to the point where I or my friends ever want to play as a survivor with or especially without my friends compared to being the killer and having to wait 3 minutes if even that to get in to a game. So as far as I'm concerned this is a very sad multi-player game and needs to fix this soon rather than making new content or else there will be no need for new content because just as the killer sacrifices the survivor on the third hook, the game community for Xbox has got DBD on twice and is catching up for the third down and hook before this game finally dies. So my advice kindly hurry up and fix it.

    what did you say???

  • Same here, though it's a little better during the day and worsens into the night. I can understand the lack of killers as almost every team I'm paired with is high ranks (red/purples) versing brown/yellow rank killers.

    Survivor wait times are destroying killer's chances of balanced matchmaking (well as balanced as the system currently allows prior to the wait list)