Favourite Killer Perk?
I'm curious what everyone's favourite killer perk is. My favourite is Blood Warden. Situational? Yes.. But when it works it can completely turn a game around.
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Monitor and Abuse is my favorite, mostly because it works great on the Killers I favor: Hag, Shape, and Huntress. Many times I've gotten hits/downs because Survivors had no clue where I was.
Otherwise, I'd have to go with Enduring. I use that on all the rest of my Killers. The ones who eat a lot of pallets and come back for seconds. Definitely interested in Spirit Fury since it seems to synergize well with it. Going to pick up the Spirit and try it out eventually.
The humming radius isn't affected, but reducing the TR means Survivors get a nasty surprise if they're trying to figure out how far away you are. They'll have the humming going on, and think you're a good bit further away than you really are. I've gotten quite a few hatchets in on Survivors crouched down somewhere, or hiding behind a tree because they thought I wasn't as close as I was. Helps for going in for that melee hit too when you run out of hatchets.
I haven't gotten it yet on my Clown, but going to try it out and see how well it does there as well. I have seen some interesting Billy builds using it as well as the noise reductions for the chainsaw. Silent Billy is rare, but the couple times I've played against one were pretty nasty trying to adjust to it.
Actually it is hard to find a real good killer perk to call it "favorite".
Most of them have "nice" effects, but are to weak in general.
Or they feel like a necessity , like Ruin. No one "wants" to use Ruin, but they feel like they have to.
BBQ? Was made to please the survivor and still they complain about it.
Back in the days, before it got hit by the nerfhammer, it was SFTS for sure.
Now… M&A, Bloodhound and Noed (nothing is more fun than on hit down someone after he got up from Adr).
Dying Light. To slow the game down a little bit after Hex: Ruin slows down the game a little bit. Super fun with a tombstone piece.
@The_Fallen_Utopia I'm with you on Blood Warden. Sometimes it doesn't work out at all, but when it does... insert evil gring here
Regardless if I'm doing good or not, I LOVE those moments of drama. Especially if I get a good old teabagging-at-exit-gates, right before BW blocks their way
Monitor & Abuse for the jumpscare simulator!
Hex: Devour Hope for the lore ("You have their blood on your hands") and the rewards it gives you
Blood Warden and Dying light both are my favorite ones to get going
Spirit Fury, definitely. Coupled with Enduring.
Yeah it’s really sad but if the Totems stays it’s beautiful
The name truly puts me in zone and brings me back to when I was younger watching the first film. I'm just happy it's getting a buff.
######### is SFTS?
Yep, that's it. The perk list I was looking at only listed the unique to killer perks, so I didn't see that one anywhere.
Gunna couple it with haunting grounds, devour hope, and noed or something like that.
lol
Yea, this perk is so unused since it got hit by the nerfhammer, that people don't even recognize it.^^
Spies
From
The
Shadows
That thing with the crows...it was once great, but than it got trashed in one single nerf, because survivor complained about it.
